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MEDILL
NEWS SERVICE
Cyberspace
Gambling Difficult to Regulate
By MICHAEL BURNHAM
MEDILL NEWS SERVICE

WASHINGTON -
Gambling in the borderless world of cyberspace is much like playing
cards in the old West. Every island on the modern map seems to operate
an online casino, much like every railroad stop in Nevada had a
card table.
The comparison
doesn't end there: Not only is cyberspace borderless, it's seemingly
lawless.
States are finding
ways to regulate gambling effectively in traditional brick-and-mortar
casinos, leaving Washington the job of policing Internet gambling.
Yet, even the federal government concedes that shooting down all
illegal e-gambling is virtually impossible.
Consider the
quandary: States can set age limits to control who buys a lotto
ticket in a gas station, bets in a casino or buys a pull-tab in
a bar. Internet blackjack dealers, however, can deal cards in half
of America's homes.
"This is a casino
in your kid's bedroom, and it's totally unregulated," said state
Rep. Spencer Bachus, R-Ala., a leading opponent of Internet gambling.
"If you introduce a child to gambling at 13 or 14, it's addictive."
The National
Gambling Impact Study Commission, in its 1999 report to Congress,
concluded: "Online wagering promises to revolutionize the way Americans
gamble because it opens up the possibility of immediate, individual,
24-hour access to the full range of gambling."
Courts generally
have agreed that the 1961 Wire Communications Act, which prohibited
the use of interstate or international telecommunications wires
to transmit bets, applies to the Internet, effectively making online
gambling illegal.
In response,
about 1,800 e-gaming Web sites have cropped up offshore since the
mid-1990s. Global revenues from Internet gambling are projected
to reach $5 billion in 2003, or about 4.3 percent of the total $116
billion in business-to-consumer global e-commerce, according to
a General Accounting Office report. About half of that revenue will
come from 5.3 million American e-gamblers, analysts estimate.
While the government
has stepped up prosecution of middlemen who allow e-gambling sites
to do business with U.S. residents, Internet casinos continue to
circumvent aggressive initiatives by the Justice Department and
the credit card industry.
But federal
lawmakers are on the verge of passing legislation that would both
regulate the industry in gambling-friendly states and dry up its
lifeblood, money.
"People are
going to gamble (online)," conceded Bachus, sponsor of a House-passed
e-gambling bill. "It's almost impossible for states to do anything,
so the way to stop it is to cut off the money."
Online gambling
is legal in more than 50 countries and jurisdictions, yet about
90 percent of the gambling is operated from the Caribbean, Europe
and along the Pacific rim.
To combat illegal
offshore-domestic transactions, most full-service credit card companies,
such as American Express and Discover, prohibit cardholders from
using their cards to gamble online. Additionally, card associations,
such as MasterCard and VISA, have transaction codes that banks can
use to block suspect payments. Such companies do not accept online
gambling sites as merchants.
These efforts
could reduce the projected growth of the e-gaming industry this
year from 43 percent to 20 percent and cut projected 2003 revenue
by $800 million to $4.2 billion, according to the GAO.
Feeling the
dollar drain, online gambling sites are finding creative ways around
the credit card industry. Some e-gaming sites disguise their transactions
to prevent them from being blocked. Moreover, some card issuers-often
in foreign countries that allow Internet gambling-are acquiring
e-gaming businesses as legitimate merchants, according to the GAO.
Another area
difficult to enforce is aggregators-businesses that allow consumers
to use credit cards to set up accounts with online merchants. Transaction
codes can be obscured as they pass through aggregators, making it
difficult for issuing banks to determine whether credit cards are
being used for illegal online gambling. The government has sought
large settlements with violators of the Wire Act.
PayPal Inc.,
a large aggregator owned by eBay Inc., recently entered into a $10
million agreement with the U.S. Attorney General for the Eastern
District of Missouri to settle allegations that it aided in illegal
offshore and online gambling. The settlement, filed July 24, concedes
that the San Jose-based company illegally transmitted millions of
dollars in 2001 and 2002, a violation of the Wire Act and several
states' statutes.
Federal lawmakers
are seeking additional remedies-albeit ones with controversial side
effects. The House has overwhelmingly passed a bill that requires
credit card companies and banks to block all card transactions for
Internet gambling, including debit cards and other electronic means.
Bachus said
he sponsored the bill as a way to starve to death Internet gambling,
an activity he calls "organized crime." Internet gambling has been
particularly vulnerable to money laundering and other criminal activities,
the Justice Department contends.
"I'm not crusading
against gambling; this is a crusade against crime,"
Bachus added.
"The way to stop it is to cut off the money."
The legislation
comes four years after the National Gambling Impact Study
Commission recommended
that the federal government prohibit any e-gambling and encourage
other nations to not harbor such businesses. The commission also
recommended that Congress pass legislation that would prohibit the
collection of credit card debt for online gambling.
Following its
August recess, the Senate could vote on a companion bill that also
would prohibit businesses from accepting credit card and other payment
methods from Internet gamblers. Unlike the House bill, the Senate
legislation would set criminal penalties for online gambling, as
well as modify the federal criminal code to include satellite, microwave
and other communications from fixed or mobile sources.
Sen. Jon Kyl,
R-Ariz., the bill's sponsor, said he hopes the criminal provisions
give U.S. law enforcement more power to go after offshore e-gaming
sites that illegally offer their services to U.S. residents.
The House bill
would allow a "business licensed or authorized by a state" to accept
electronic payments for wagers on horse races, dog tracks and state
lotteries.
The provision
spurred the Justice Department to warn that racing and lotto exemptions
could unduly legalize bets placed over the Internet in nongambling
states.
Recognizing
concerns for the House bill's state exemptions, a Senate committee
on July 31 amended its legislation to grandfather in state-sanctioned
horse- and dog-racing wagering that is conducted on a closed-loop
subscriber system. Such a closed system must be designed to verify
where the bet takes place.
Sen. Jon Corzine,
D-N.J., has said that he will likely ask the full Senate to approve
a state Internet lotto amendment as well.
If the Senate
passes the bill, representatives of the two chambers will have to
reconcile the differences in the bills.
Kyl, noting
the Justice Department's concern for the state racing and lotto
exemptions, said, "By the time we're done, it will be clear to all
that we are not contracting or expanding gambling. We will end up
with a bill that will enhance both state and federal enforcement
of the bans."
Critics of the
legislation dismiss the promises of "enhancement," contending that
efforts by the credit card industry to block Internet gambling transactions
have been largely effective and negate the need for federal legislation
that would require banks to do the same task.
"Even though
the law has not yet been passed, for all intents and purposes, the
use of credit cards to make Internet bets has been pretty much wiped
out," said Frank Fahrenkopf, president of American Gaming Association.
The Interactive
Gaming Council, the world's largest e-gaming trade association,
called the House and Senate bills "misdirected."
Instead, the
Canada-based trade group is urging Congress to regulate Internet
gambling in ways similar to the way Australia and the United Kingdom
do.
By 2005, the
United Kingdom plans to license online casinos. The government will
investigate operators' backgrounds, and monitor gambling software
to assure its fairness.
"From a player
protection standpoint, it's going to be more effective," the council
Chairwoman Sue Schneider said of the British plan. "If there is
a problem with a particular site, a player has some recourse."
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